Career Spotlight: Computer Game Designer

When I showed G2 the resources that I had collected on different careers, he told me he wanted to be a computer games designer. So here we are digging a little deeper into the world of computer game designers…

A Day in the Life of a Video Game Designer

See a tongue-in-cheek “day in the life of a Video Game Designer” from Shmoop about the fictitious video game designer, Glen Geekworthy.

Some of the daily activities include:

  • Game brainstorming
  • Create source coding
  • Develop sprites and 3D models
  • Level designing
  • De-bugging

You can read the more serious overview of a day in the life, or watch the following video…

Interview with a Video Games Designer

Andrew Wensley, who works at Eidos Interactive – the company who publish the mega-successful computer game Tomb Raider III: Adventures of Lara Croft:

The working day of a games development team changes with time, because games have a “development cycle”. Andrew says that early on, there is a lot of brainstorming to come up with a detailed concept for the game. The ideas then need to be either fitted to existing technology or new technology needs to be developed, and a demonstration produced. If the company wishes to go ahead with the prototype game, actual production can then begin. “Production of the game will typically be an 18 month project involving 10-20 people and a lot of teamwork. The last phase is exhaustively testing the game to make sure everything is working as you intended”.

Paolo Malabuyo, the Lead Design Program Manager at Xbox, Microsoft:

You need creativity to have a vision, see what will make a game fun and create a great experience. You need communication to articulate that vision to 30 or 40 or 50 other people and get them to do what you think needs to be done. And you need dedication to see your vision through—to work your way through the disappointments and failures. When you’re three months from shipping, working until 2 a.m., you need to be pretty darn dedicated.

Resources for Aspiring Video Games Designers

iD Tech – Game Design & Development for Kids & Teens

Video Game Design & Development Courses – Create your own arcade, platform, RPG, FPS, or iPhone® games. Build 3D models. Design game levels in their 3D Game Design camps. Create mods at their Minecraft camps, and explore the infinite possibilities of the popular title. Video games comprise a growing $20 billion industry, consisting of jobs in game design, art and animation, writing, music production, graphics programming, project management, marketing, testing, technical support, distribution, and more. Learn from their adult-only staff that are passionate about video game design and development. They guarantee a maximum of only 8 students per instructor for personalized learning.


For children between 10 and 18 years: Whether you love to code, draw or write the story, BAFTA YGD shows you how to turn your hobby into a career by providing competitions, access to the people who make your favourite games, and social networks to help you on your way…

Find out about the wide range of jobs that are available in the games industry; from writers, designers and programmers through to musicians, actors and community managers!

Take part in the BAFTA YGD competition where you could see your gaming idea turned into a reality, win amazing prizes and get to meet the some of the biggest stars of the industry at a glitzy awards ceremony in London!

Join YGD’s social networks to keep up to date with news and events across YGD and the games industry!

YGD also provides information, support, and resources for teachers and code club leaders who want to include game creation and the YGD competition in to their teaching, after school clubs and code clubs.


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