I’ve explained in an earlier post what linking memory is and how it helps to develop the right brain’s memory function, but I have noticed that there are different types of linking memory exercises used in right brain training. I’ll try to explain them here. To differentiate two of the different styles of playing linking memory, I have called them sequential linking memory and random linking memory. “Sequential” and “random” are my own terms. The third method is called Peg Memory.
Sequential Linking Memory
Sequential linking memory is when you use the same cards in the same order with the same story over and over. The aim is to practice until you can remember all the cards in the correct order. In Wink, the aim is to remember all 300 cards. In Shichida, the aim is to remember all 1000 cards (or so I’ve been told). I’ve started collecting my own series of 1000 linking cards which I am compiling on powerpoint. I’ll post them up soon.
Here’s an example of how to practice Sequential Linking Memory:
In Heguru, they do two types of linking memory – peg memory and random linking memory.
Peg memory is a system of remembering things using numbers and images. For instance:
21 – toothpaste
22 – train
23 – double chin
24 – flower
25 – dragonfly
26 – tweezers
27 – vegetables
28 – twins
29 – fish
30 – can opener
In Heguru, they teach the children ten peg numbers for a few weeks before moving onto the next ten. To help the children remember the order of the pictures, they use linking memory. For example, I was brushing my teeth with toothpaste on a train when I saw a man with a double chin. He was wearing a flower that attracted a dragonfly. I caught the dragonfly with a pair of tweezers and put it into some vegetables for the twins to eat with their fish. The fish was stuck in a tin so I needed a can opener.
I talked to Heguru about the 1000 flashcards and they said that the Peg memory was their equivalent. I didn’t really understand the purpose of peg memory and why you would want to associate specific pictures with specific numbers until I read about it. However, from what I can understand about the purpose of peg memory, I still can’t see how that connects with the peg memory system being taught in Heguru. You can read more about this in my peg memory post.
Random Linking Memory
With random linking memory, you change the cards, order and story every time you play the game. For instance, if you were using a random deck of 52 cards, you would shuffle the cards, open them and make up a story to connect the cards. The next time you play the game again, you would shuffle the cards again and start a new story.
Heguru believes it is important to do both types of linking memory – random and sequential – because each activity develops the right brain differently.